3 posts tagged halo reach
Emile - Halo Reach Shot Glass
Made, photographed and sold by F1shcustoms.
Halo Drinking Game
With Halo Reach right around the corner, excitement is starting to build. Multiple ways to play, thanks to the new class system, mean multiplayer should be a blast. Until then, get yourself hyped with this Halo drinking game created by Alex P. and his friends.
Play with beer.
1. Every time you die, you drink 1 sip.
2. Any time anyone you are playing with scores a double kill or other multi kill you drink that amount. (So anywhere from 2-10 sips)
3. Any time someone you are drinking with gets a spree you drink the amount. (So 5-30 sips)
4. At the end of each game if you have a positive kill/death ratio you deal that number of sips out to all other players. If you have a negative, you drink them.
Thanks again to Alex P. and his friends for sharing this game.
Halo Drinking Game
Although you may never be able to frag online again in Halo 2 (R.I.P.), the Halo Reach beta just started today! If you’re not fortunate enough to have a copy of ODST or a beta code, Halo 3 is always still a great option. Reader Alex (who’s Halo name is “Sir Douche”) has submitted the rules to a Halo drinking game that he and his friends play.
-Customize a Slayer game however you want (we use 2 random weapons, or rocket launchers), the only thing you need to set a certain way is the respawn time. Set deaths to 5 seconds, and suicides to 10+ seconds.
-Everyone needs a beer and the group needs a bottle of liquor.
-Everyone takes a shot before the round starts.
-Drink whenever you’re dead. 5 seconds is enough time to take a swig, and the suicide penalty (best with rocket launchers) gives you plenty of time to chug.
-Whoever wins the round finishes their beer.
Alex says, “Playing to 25 kills should allow everyone to finish about 2-3 beers per round assuming everyone is pretty equally skilled. If you’re not going through that much beer, you’re not doing it right.” Thanks for the game!